Links connect Nodes to show how different parts of your adventure relate to one another—whether through clues, relationships, consequences, or transitions.
In node-based design, structure comes from connections. Links let you define how players might move between Nodes, without locking them into a fixed path. You can create multiple independent Links between the same Nodes to represent different kinds of relationships. Each Link can include a direction and a short description to clarify its role.
Links can also be shown on the Board through Link Tokens, giving you a visual map of your Module’s structure. You can customize each Link Token’s color, style, and width to make different types of connections easy to recognize at a glance.
You can create a Link in two main ways:
You can create multiple Links between the same pair of Nodes. Each Link is treated as a distinct object.
You can manage a Node’s Links from the Node Details Panel or by double-clicking a Link Token on the Board.
From the Node Details Panel
In the Linked Nodes tab, each connected Node includes:
Using the Link Management Window
Click Manage to view all Links between two Nodes.
From a Link Token on the Board
Double-click a Link Token to manage Links between two Nodes.
All changes are instantly applied to the Board and Node Details.
Links can be visually represented with Link Tokens between Node Tokens on the Board. These are optional and per-token.
Each Link can have multiple Link Tokens on the Board, just like Nodes can have multiple Node Tokens.
You can choose which Link is displayed between any pair of Tokens.
Use a Link Token Visual Settings panel to change its appearance: color, style (solid, dashed, dotted), width, opacity, and line-end offsets.
These changes apply only to the selected Token—not the Link itself or its other Tokens.
You can set each Head (left and right) to: Arrow, Circle, Square, Diamond, or None. Each Head can be styled independently.
Use the button to link both Heads—changing one updates the other.
Optional Head settings include color, size, and opacity. If left blank, they inherit from the Link Token.
Direction Sync links the Token's direction to a specific Link between the two Nodes it connects. Updating one updates the other.
Setting a Token Head to Arrow updates the Link’s direction. All Tokens synced to it are updated accordingly.